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From Hacker Innovation: Redefinition and Examination of Outlaw Sources of Generativity for Future Product Development Strategies (2014) by Mike Pinder
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<strong>Welcome to the Hacker Innovation Wiki[NB 1]</strong>
 
<strong>Welcome to the Hacker Innovation Wiki[NB 1]</strong>
  
This Wiki has been created to discuss a term in detail that I have coined ''''Hacker Innovation''''.  I am currently putting together a work in progress monograph entitled, ''Hackers and innovation: redefinition and examination of outlaw sources of generativity for future product development strategies'' and this site is a place for others to critically discuss and contribute to the topic. I have included a discussion section at the bottom of each chapter for this purpose and look forward to constructive feedback.
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This Wiki has been created to discuss a term in detail that I have coined ''''Hacker Innovation''''.  I am currently putting together a work in progress monograph entitled, ''Hackers and innovation: redefinition and examination of outlaw sources of generativity for future product development strategies'' and this site is a place for others to critically discuss and contribute to the topic.  
  
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There are several ways to leave feedback on each of the chapters, pages or sections. I have included a discussion section at the bottom of each chapter and you can also register and leave comments in the discussion tab at the top of each page.
  
 
<big>'''Hackers and innovation: redefinition and examination of outlaw sources of generativity for future product development strategies'''</big>
 
<big>'''Hackers and innovation: redefinition and examination of outlaw sources of generativity for future product development strategies'''</big>
  
'''[[Preface]]'''
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'''Preface'''
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The current world political climate, post-economic crisis and creative industry’s aggressive responses to disruptive technologies and innovations are forcing governments and policy makers around the World to re-address the effectiveness, suitability and relevance of long established institutions in a digitally connected and distributed world. In the pursuit of economic gain, IP holders, distribution networks and content creators appropriate rent from their internally generated property. These institutions at the same time encroach upon strongly held ethics and values within the hacker political landscape, in some cases reaching critical intersections where the boundaries between open and proprietary developed property become blurred via divergent goals and interests. As a result globally distributed hacker teams emerge and operate at the fringes, self-organising, governing and innovating. The aim being open and unrestricted generation of higher value peaks than those developed internally by the firm; held back by tight internal product development cycles built with openly developed systems. This monograph is an in depth discussion of this complex environment and its impacts on firm innovation and hacker innovators communities with the intention of opening up future research avenues.
  
 
'''[[Introduction]]'''
 
'''[[Introduction]]'''

Revision as of 10:19, 30 August 2014

Welcome to the Hacker Innovation Wiki[NB 1]

This Wiki has been created to discuss a term in detail that I have coined 'Hacker Innovation'. I am currently putting together a work in progress monograph entitled, Hackers and innovation: redefinition and examination of outlaw sources of generativity for future product development strategies and this site is a place for others to critically discuss and contribute to the topic.

There are several ways to leave feedback on each of the chapters, pages or sections. I have included a discussion section at the bottom of each chapter and you can also register and leave comments in the discussion tab at the top of each page.

Hackers and innovation: redefinition and examination of outlaw sources of generativity for future product development strategies

Preface

The current world political climate, post-economic crisis and creative industry’s aggressive responses to disruptive technologies and innovations are forcing governments and policy makers around the World to re-address the effectiveness, suitability and relevance of long established institutions in a digitally connected and distributed world. In the pursuit of economic gain, IP holders, distribution networks and content creators appropriate rent from their internally generated property. These institutions at the same time encroach upon strongly held ethics and values within the hacker political landscape, in some cases reaching critical intersections where the boundaries between open and proprietary developed property become blurred via divergent goals and interests. As a result globally distributed hacker teams emerge and operate at the fringes, self-organising, governing and innovating. The aim being open and unrestricted generation of higher value peaks than those developed internally by the firm; held back by tight internal product development cycles built with openly developed systems. This monograph is an in depth discussion of this complex environment and its impacts on firm innovation and hacker innovators communities with the intention of opening up future research avenues.

Introduction

Chapter 1 - Traditional Conceptions of Hacking

Chapter 2 - Re-defining and Understanding True Hacking

Chapter 3 - Hacker Ethics and Morals

Chapter 4 - Hackers, Problem Solving and Innovation

Chapter 5 - Hacker Innovation and Consumer Artefacts

Chapter 6 - Implications of Hacker Innovation for Firms

References



Footnotes

  • [NB 1] ^ "Abused" because it means we have to take care of the footnote numbering manually.In this sample can be used ref/references subnotes. I think that it is more convinient for this case. --X-romix
  • [NB 2] We can do similar things with the "group" feature of standard footnotes.



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